Camp is one of the themes in a lot of my work. Having very little training in the arts, aside from specialty high school art training and one year of art college (and the occasional continuing education class), I am just not the finest craftsperson when it comes to any artistic discipline. But I do have high concept ideas, a ton of creativity in me, and enough knack for colour and line that I can pull off something effectively. I may never impress the big leagues, but I am doing ok as a name in indie culture. (Of course, it would help if I was a better self promoter, but I feel so beaten up by life, I tend to shy away from attention, unless small. I like to wait for my ships to sail in, I don't go seeking them - too shy, too afraid of disappointment.)
Camp might happen when a director is so ill-trained or awkward that something becomes delightful for its own sake, or because of how crude it is - we may like it for all the wrong reasons, but it still becomes an important piece in pop culture. (This is not always the case for camp, but there is something to be said about things that are awkward delighting us.) In my case, I had a high concept idea with Asylum Squad, but not the highest level of skill in writing and art... I insisted on making it anyway, because I had something to say. I consider it a form of camp, but also a kind of interesting satire that holds the reader's attention with its absurdity so that the satirical message can be delivered. Not having a lot of money is another reason I couldn't promote it as much, and publication has only been here and there, when I could afford it. It is a property I hope to do more with someday, but right now I simply sit with it, reprinting it whenever I can.
When I was a kid, I had aspirations of being a big career artist. I am a bit sad that, at 42, it may be a dream deferred - it's as though I got somewhere with my art, at least for a while, but not where I wanted to be at this point. I don't want to go back to art school - I feel my mind is incompatible with that environment, and I don't personally desire to go to any of the local art schools anyway, when I hear stories from their dropouts. Something about everything going digital really puts me off, and I desire to avoid computers where I can, when it comes to illustration. As mentioned before on this blog, perhaps with the creation of AI art, we may groan more about digital art than ever before, and long to go back to the canvas.
I don't know where I'm going with art down the road, but right now I'm going to stick to gallery openings and illustration. (I long to get off of Latuda, because I believe it stifles me a bit technically and creatively.)
-Saraƒin